testscript already included magic to also account for commands in the
total code coverage. That does not happen with plain tests, since those
only include coverage from the main test process.
The main problem was that, before, indirectly executed commands did not
properly save their coverage profile anywhere for testscript to collect
it at the end. In other words, we only collected coverage from direct
garble executions like "garble -help", but not indirect ones like "go
build -toolexec=garble".
$ go test -coverprofile=cover.out
PASS
coverage: 3.6% of statements
total coverage: 16.6% of statements
ok mvdan.cc/garble 6.453s
After the delicate changes to testscript, any direct or indirect
executions of commands all go through $PATH and properly count towards
the total coverage:
$ go test -coverprofile=cover.out
PASS
coverage: 3.6% of statements
total coverage: 90.5% of statements
ok mvdan.cc/garble 33.258s
Note that we can also get rid of our code to set up $PATH, since
testscript now does it for us.
goversion.txt needed minor tweaks, since we no longer set up $WORK/.bin.
Finally, note that we disable the reuse of $GOCACHE when collecting
coverage information. This is to do "full builds", as otherwise the
cached package builds would result in lower coverage.
Fixes#35.
It's common for asset bundling code generators to produce huge literals,
for example in strings. Our literal obfuscators are meant for relatively
small string-like literals that a human would write, such as URLs, file
paths, and English text.
I ran some quick experiments, and it seems like "garble build -literals"
appears to hang trying to obfuscate literals starting at 5-20KiB. It's
not really hung; it's just doing a lot of busy work obfuscating those
literals. The code it produces is also far from ideal, so it also takes
some time to finally compile.
The generated code also led to crashes. For example, using "garble build
-literals -tiny" on a package containing literals of over a megabyte,
our use of asthelper to remove comments and shuffle line numbers could
run out of stack memory.
This all points in one direction: we never designed "-literals" to deal
with large sizes. Set a source-code-size limit of 2KiB.
We alter the literals.txt test as well, to include a few 128KiB string
literals. Before this fix, "go test" would seemingly hang on that test
for over a minute (I did not wait any longer). With the fix, those large
literals are not obfuscated, so the test ends in its usual 1-3s.
As said in the const comment, I don't believe any of this is a big
problem. Come Go 1.16, most developers should stop using asset-bundling
code generators and use go:embed instead. If we wanted to somehow
obfuscate those, it would be an entirely separate feature.
And, if someone wants to work on obfuscating truly large literals for
any reason, we need good tests and benchmarks to ensure garble does not
consume CPU for minutes or run out of memory.
I also simplified the generate-literals test command. The only argument
that matters to the script is the filename, since it's used later on.
Fixes#178.
In Go 1.15, if a dependency is required but not listed in go.mod/go.sum,
it's resolved and added automatically.
This is changing in 1.16. From that release, one will have to explicitly
update the mod files via 'go mod tidy' or 'go get'.
To get ahead of the curve, start using -mod=readonly to get the same
behavior in 1.15, and fix all existing tests.
The only tests that failed were imports.txt and syntax.txt, the only
ones to require other modules. But since we're here, let's add the 'go'
line to all go.mod files as well.
Many files were missing copyright, so also add a short script to add the
missing lines with the current year, and run it.
The AUTHORS file is also self-explanatory. Contributors can add
themselves there, or we can simply update it from time to time via
git-shortlog.
Since we have two scripts now, set up a directory for them.
If the flags list included ["-o" "binary"], we would properly skip "-o",
but we wouldn't skip "binary".
Thus, 'go list' would receive "binary" as the first argument, and assume
that's the first parameter and the end of the flags.
And add a unit test case.
Fixes#82, again.
Otherwise any build flags like -tags won't be used, and we might easily
end up with errors or incorrect packages.
The common case with -tags is covered by one of the integration test
scripts. On top of that, we add a table-driven unit test to cover all
edge cases, since there are many we can do quickly in a unit test.
Fixes#82.
Instead of doing a 'go list' call every time we need to fetch a
dependency's export file, we now do a single 'go list' call before the
build begins. With the '-deps' flag, it gives us all the dependency
packages recursively.
We store that data in the gob format in a temporary file, and share it
with the future garble sub-processes via an env var.
This required lazy parsing of flags for the 'build' and 'test' commands,
since now we need to run 'go list' with the same package pattern
arguments.
Fixes#63.
First, unindent some of the AST code.
Second, genRandInt is unused; delete it.
Third, genRandIntn is really just mathrand.Intn. Just use it directly.
Fourth, don't use inline comments if they result in super long lines.
This requires a bit of extra magic to replace one constant in
runtime/internal/sys, but that was simple enough given that we can reuse
a lot of the code to parse the files and write them to a temporary dir.
We can also drop the -X flags, as runtime.buildVersion is based on the
constant that we replace here.
Fixes#44, again.
Carefully select a default that will do the right thing when inside a
module, as well as when building ad-hoc packages.
This means we no longer need to look at the compiler's -std flag, which
is nice.
Also replace foo.com/ with test/, as per golang/go#37641.
Fixes#7.
We use 'go list -json -export' to locate required modules. This works
fine to locate direct module dependencies; since we're building in the
current module, we run 'go list' in the correct directory.
However, if we're building one of those module dependencies, and it has
other module dependencies of its own, we would fail with cryptic errors
like:
typecheck error: [...] go list error: updates to go.sum needed, disabled by -mod=readonly
This is because we would try to run 'go list' outside of the main
module, probably inside the module cache. Instead, use a $GARBLE_DIR env
var from the top-level 'garble build' call to always run 'go list' in
the original directory.
We add a few small modules to properly test this.
Updates #9.
This is important, because "-std -foo" and "-buildid -foo" are entirely
different cases. The first is equivalent to "-std=true -foo" since the
flag is boolean, but the second is equivalent to "-buildid=-foo" since
the flag isn't boolean.
We can keep track of which of the flags we're interested in are boolean,
which isn't much extra work. Also add unit tests; the build ID is a
hash, so it's very hard to write an end-to-end test that reliably has an
ID starting with a dash.
The problem with the "grep" built-in command is that it prints the
entire data if there is an error. We don't want megabytes of binary
output for a test.