|  |  |  | @ -1,6 +1,7 @@ | 
		
	
		
			
				|  |  |  |  | // Copyright © 2022 Rangeproof Pty Ltd. All rights reserved. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | import UIKit | 
		
	
		
			
				|  |  |  |  | import SessionUIKit | 
		
	
		
			
				|  |  |  |  | import SignalUtilitiesKit | 
		
	
		
			
				|  |  |  |  | import SessionUtilitiesKit | 
		
	
		
			
				|  |  |  |  | import SessionMessagingKit | 
		
	
	
		
			
				
					|  |  |  | @ -774,15 +775,21 @@ final class VisibleMessageCell: MessageCell, TappableLabelDelegate { | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     // MARK: - Interaction | 
		
	
		
			
				|  |  |  |  |      | 
		
	
		
			
				|  |  |  |  | //    override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? { | 
		
	
		
			
				|  |  |  |  | //        if let bodyTappableLabel = bodyTappableLabel { | 
		
	
		
			
				|  |  |  |  | //            let btIngetBodyTappableLabelCoordinates = convert(point, to: bodyTappableLabel) | 
		
	
		
			
				|  |  |  |  | //            if bodyTappableLabel.bounds.contains(btIngetBodyTappableLabelCoordinates) { | 
		
	
		
			
				|  |  |  |  | //                return bodyTappableLabel | 
		
	
		
			
				|  |  |  |  | //            } | 
		
	
		
			
				|  |  |  |  | //        } | 
		
	
		
			
				|  |  |  |  | //        return super.hitTest(point, with: event) | 
		
	
		
			
				|  |  |  |  | //    } | 
		
	
		
			
				|  |  |  |  |     override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? { | 
		
	
		
			
				|  |  |  |  |         // We are currently using Appium to do automated UI testing, unfortunately it seems to run into | 
		
	
		
			
				|  |  |  |  |         // issues when trying to long-press an element which has custom interaction logic - the TappableLabel | 
		
	
		
			
				|  |  |  |  |         // only needs to custom handle touches for interacting with links so we check to see if it contains | 
		
	
		
			
				|  |  |  |  |         // links before forwarding touches to it | 
		
	
		
			
				|  |  |  |  |         if let bodyTappableLabel: TappableLabel = bodyTappableLabel, bodyTappableLabel.containsLinks { | 
		
	
		
			
				|  |  |  |  |             let bodyTappableLabelLocalTapCoordinate: CGPoint = convert(point, to: bodyTappableLabel) | 
		
	
		
			
				|  |  |  |  |              | 
		
	
		
			
				|  |  |  |  |             if bodyTappableLabel.bounds.contains(bodyTappableLabelLocalTapCoordinate) { | 
		
	
		
			
				|  |  |  |  |                 return bodyTappableLabel | 
		
	
		
			
				|  |  |  |  |             } | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |          | 
		
	
		
			
				|  |  |  |  |         return super.hitTest(point, with: event) | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     override func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool { | 
		
	
		
			
				|  |  |  |  |         return true // Needed for the pan gesture recognizer to work with the table view's pan gesture recognizer | 
		
	
	
		
			
				
					|  |  |  | 
 |