• Reworked the NotificationServiceExtension to just always reset and reload it's state to avoid weird bugs
• Updated the legacy group messages to fallback to using a locally generated serverHash if one isn't provided (always happens for legacy PNs)
• Include error info when failing to process extension logs
• Made a bunch of the Storage functions instance functions instead of static functions
• Fixed an issue where creating a legacy group could be blocked by the legacy PN subscription failing (was part of the synchronous request)
• Fixed an issue where the code would incorrectly use profile data from incoming messages sent from the current user to update it's profile info
• Fixed an issue where saving media would fail silently if the user had rejected the OS permission
• Refactored a little code around profile changes to make things more readable
Moved the WebRTC dependency out of SessionMessagingKit and into the main Session app (it's the only one that used it and it was causing library linker issues in the share extension because it wasn't directly linked)
• Fixed an issue where you could select 0 attachments and go to the "send attachment" screen
• Fixed an issue where returning from the "send attachment" screen wouldn't have the initially selected attachment selected
• Added a uniqueId to the DataSource so instances can be better distinguished from each other (not ideal as the same file would have separate identifiers)
• Fixed some cases where errors weren't being displayed correctly
• Tweaked the "nodeNotFound" error to be a bit more human readable
• Tweaked the BackgroundPoller timeout to have a 5 second buffer instead of a 1 second buffer
• Moved the lastHash pruning into the GarbageCollectionJob instead of the pre-poll fetching to avoid needing to use a write query before polling
• Reworked the Pollers to make their database queries part of the polling stream (and as such, cancellable)
• Fixed an issue where the conversation 'created' timestamp wasn't correctly getting set when creating a group
• Fixed an issue where sending a message to 'Note to Self' may not show the conversation in the conversation list
• Fixed an issue where sharing a message with an attachment might not include the attachment
• Fixed an issue where list paging wouldn't work in some cases after values were inserted into the database after the currently loaded pages
• Added some handling for invalid 'joinedAt' values for groups (seems like we can have an incorrect resolution)
• Fixed an issue where the BackgroundPoller would fail if a single destination failed
- This would suspend the network, then the other pending requests would error and automatically retry, attempting to create a new connection which could loop a number of times rapidly since the network was suspended
• Fixed an issue where the BackgroundPoller could incorrectly try to write to the database after it had been suspended
• Updated the pollers to NOT take the duration of the previous poll into account when scheduling the next poll
• Updated to the latest `libSession` version (a few optimisations/fixes)
• Fixed a minor layout issue with the attribution label on the Path screen
• Updated the code so an admin will update their 'promotion_status' as part of processing a 'GROUP_MEMBERS' message
• Updated the handling of the `GroupUpdateInviteResponseMessage` to take the `isApproved` flag into account
• Updated the logic to update the group name in 'USER_GROUPS' when getting kicked (so linked devices have the same name)
• Removed the 'ManualResultJob' (have better ways to do it now)
• Maintain the 'ServiceNetwork' setting after clearing account data
• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout
• Updated the 'createGroup' function to trigger the initial rekey directly
• Updated the protobufs for the scope changes
• Updated the logic to split the 'member left' message into two (logic and UI) to better handle disappearing messages
• Updated the disappearing messages behaviour for updated groups so control messages aren't impacted by disappearing message settings
• Updated the logic to handle the updated group promotion message as an invitation
• Cleaned up some logic (unneeded optionals, closures where publishers would work better)
• Updated the libSession networking to be injected
• Reworked a couple of the cache methods to run via Combine instead of callbacks
• Cleaned up some logic now that the path & status observers are using Combine
• Fixed an issue with the PathVC could render incorrectly
Moved the WebRTC dependency out of SessionMessagingKit and into the main Session app (it's the only one that used it and it was causing library linker issues in the share extension because it wasn't directly linked)
• Tweaked the message request notification behaviour
• Fixed an issue where duplicate message errors would result in the generic notification being shown
• Further notification logging improvements
• Fixed an issue where the notification extension could end up in an invalid state if you delete and create a new account in rapid succession
• Fixed an issue where notification processing errors weren't getting handled correctly resulting in the notification extension timing out
• Stopped the notification extension from trying to download profile images
• Added commit hash to version info
• Tweaked the notification extension logic flow to be more straight forward
• Updated the code to stop sending legacy PNs outside of legacy group conversations
• Updated the logger logic to clean things up and use the local date/time (with time zone info) to ease debugging user reports
• Fixed an issue where messages in a community could incorrectly accept disappearing message settings
• Fixed an issue where duplicate messages could be sent in some cases
• Fixed an issue where the conversation might not scroll to the bottom after sending an attachment
• Fixed an issue where attachment encryption was happening in a db write thread
• Fixed a bug where a disappearing voice message wouldn't stop playing
• Fixed a bug where the conversation screen was never freed from memory
• Fixed an issue with an earlier change where the openGroupManager cache would access itself while modifying itself causing a crash
• Fixed an index out of bounds issue with the mnemonic
• Attempt to fix a crash due to failing to hash SignalAttachment
• Attempt to fix a crash due to list data change inconsistencies
• Ensuring we are shutting down the network when resetting app data
• Updated the broken unit tests
• Fixed an issue where SOGS pollers could be started multiple times
• Avoid checking if blinded conversations exist in the config (will always return false)
• Updated some logs to provide more timing information
• Reworked some of the C API conversions to try to prevent invalid cases
• Tweaked the threading around libSession networking callbacks to minimise Swift code blocking libSession threads
• More logging tweaks
• Fixed an issue where voice messages wouldn't stop playing when deleting a message or leaving a conversation
• Fixed an issue where the notification extension was handling errors and finishing while within a database transaction
• Fixed an issue where the ShareExtension may not have been able to send LinkPreviews
• Fixed an issue where displaying or logging the paths weren't maintaining the correct order
• Tweaked some of the logging behaviours
• Fixed a bad memory crash which could occur when returning from the background
• Fixed an issue where config messages were incorrectly getting double wrapped in protobuf wrappers
• Removed the 'runOnceTransient' behaviour (no longer have jobs that run before the user exists)
• Removed the session id from the message snippet in the conversation list
• Fixed an issue where the SyncPushTokensJob might not run because the paths hadn't been built yet
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
• Fixed an issue where the message status wouldn't update to the failed state if the MessageSendJob timed-out
• Fixed an issue where network issues could result in a backlog of TypingIndicator messages that failed to send (don't bother retrying them)
• Fixed an issue where concurrent jobs might not retry correctly if other jobs don't complete or the retry was triggered from the wrong queue
• Fixed an issue where the input view could disappear in some cases
• Reworked the keyboard avoidance in ConversationVC to fix some bugs and simplify the behaviour
• Moved the message request footer UI into it's own view
• Fixed an issue where paths wouldn't get built for a new isntall
• Fixed an issue where a couple of LibSession+Networking errors weren't getting logged correctly
• Fixed a log that could be thrown incorrect for a unique constraint failure
• Fixed an annoying startup warning due to thread priorities
• Moved the 'getSwarm' behaviour into a distinct job to prevent duplicate API calls
• Updated to the latest libSession (fix libQuic crash)
• Updated the JobRunner to support the `runOnceTransient` behaviour and be able to run transient jobs in the app extensions
• Reworked the extension file logging to be written directly to the file in a single operation rather than line-by-line via the logger
• Fixed a bug where community invites has the wrong author
• Fixed a bug where the title on the disappearing messages settings screen was clipping vertically
• Fixed a bug where tapping on the disappearing messages setting subtitle could incorrectly appear in read-only state for admins
• Fixed a log which contained notification content
• Tweaks to extension logging logic
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Fixed an issue where sync messages were failing to send if the message wasn't disappearing
Fixed an issue where the 'Failed to Sync' statuses wouldn't be shown
Updated the MessageSenderError, SnodeAPIError and OnionRequestAPIError to actually output our error strings when included in strings
Updated the tryFlatMapWithRandomSnode function to include context of the last error thrown
Cleaned up the 'isSyncMessage' logic
Added a dev setting to invite a group member by AccountID or ONS
Removed the buggy Result autoclosure try init and using the default `Result(catching:)` one instead due to compiler issues
Added some more unit tests
Added logic to insert a fallback "invite" control message if a group is created via the USER_GROUPS config message instead of an invite
Updated the code to use the libSession encrypt/decrypt functions for the 'groupKicked' message
Updated the code to use the libSession function to load the admin key when receiving a promotion instead of reloading the config state
Changed the NotificationsManager and NotificationActionHandler to be injected via dependencies instead of the Environment
Mocked out the NotificationsManager for unit testing
Added a dev setting to disable the group auto-approve for admins which are contacts (for testing purposes)
Added logic to unsubscribe and resubscribe for PNs when swapping environments
Added the DeveloperSettingsViewModel and dependency-controlled feature flags
Added the generic 'SessionListViewModel' to reduce duplicate code when we want to just display a selectable list of items
Added an indicator on the home screen to show when using testnet
Added group promotions behind a feature flag
Updated the PushNotificationAPI to use bulk subscribe/unsubscribe requests
Updated the 'GroupUpdateDeleteMessage' and 'GroupUpdateDeleteMemberContentMessage' to support additional behaviours
Updated the SessionCell to have better RTL support (swapped some left/right things to leading/trailing)
Updated the revoke/unrevoke endpoints to take arrays of subaccount tokens
Refactored the Bencode logic to properly support Codable types
Started adding logic to subscribe and unsubscribe for updated group push notifications
Updated the keychain service to be injected via dependencies
Reworked the Dependencies logic to avoid a concurrent access issue
Fixed an issue where some keychain data might not be cleared in some cases
Fixed an issue where being kicked and readded to a group would make it seem to disappear ("invited" message wasn't getting created)
Started adding tests for the DisplayPictureDownloadJob
Cleaned up the Crypto singleton a bit
Moved the DisplayPictureManager encryption/decryption into Crypto methods
Added the updated revoke & unrevoke endpoints when removing and adding group members
Updated the group creation to upload the provided image and set it to the group correctly
Added logic to handle promotion messages
Added a debounced toast for promotion failures
Added support for the 'delete_before' and 'attach_delete_before' functionality
Added in the deprecated legacy groups banner.
Cleaned up the UserListViewModel a little
Updated the 'User count' header subtitle to take the user to the 'Group Members' or 'Edit Group' screens based on admin status
Updated the sorting of the group member lists to match the requirements
Fixed the debounced group invite failure toast
Fixed an issue where some libSession errors wouldn't get propagated back into the Swift code resulting in invalid database changes
Fixed an issue where admins couldn't properly leave groups
Added invitation statuses for updated groups
Added the invite and failed invite toasts
Added proper support for the group description
Refactored the EditClosedGroupVC and UserSelectionVC to use the SessionTableViewModel
Updated the ObservableTableSource to support forcing a refresh either before or after the database observation
Removed support for the per-thread notification sound
Added logic for Group Message Requests
Added a 'ManualResultJob' which allows for a way to add a dependency to a job which can be resolved separately from the job system (it's not persistent though)
Added the ability for admins to delete select messages from updated groups
Swapped 'save'/'saved' calls to be 'upsert'/'upserted' as that's the actual behaviour we expect (unique key based rather than primary key based)
Fixed a bug where the 'limitedReuse' 'drainBehaviour' could get stuck in an invalid state
Fixed a bug where job dependencies could swap queues which could theoretically result in deadlocks in some cases
Added logic to trigger and handle destroyed groups
Added logic to trigger and handle handle supplementary key rotations (libSession implementation is WIP)
Added logic for 'remove user and their content'
Added the ability to associate a callback to any arbitrary job
Added data support for the group description value
Added logic to handle being kicked from a group
Added logs for failed GROUP_KEYS merges (already have for other config types)
Fixed an issue where the initial key generation didn't include the initial members
Fixed a crash which could occur when creating a conversation via handling a USER_GROUPS config
Fixed an issue where manually triggering the ConfigurationSyncJob might not ever get a callback
Updated to have the latest Protobuf tweaks
Removed recognition of the LegacyConfigurationMessage
Got a number of the GroupUpdate messages working properly
Updated the DisplayPictureDownloadJob to support OpenGroup room images
Updated the Poller to process messages by namespace (sorted) and added support for synchronous handling of messages
Reworked the ProfileManager to be a more reusable DisplayPictureManager
Cleaned up the conversion from milliseconds to TimeInterval (which is documented as seconds) for clarity
Fixed a read/write crash due to the SnodeAPI cache setup
Fixed an issue where dependencies could incorrectly overwrite each other when based on protocols