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session-ios/SessionMessagingKit/LibSessionUtil/libsession-util.xcframework/session/config/user_groups.h

258 lines
13 KiB
C

#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include "base.h"
#include "util.h"
// Maximum length of a group name, in bytes
extern const size_t GROUP_NAME_MAX_LENGTH;
/// Struct holding legacy group info; this struct owns allocated memory and *must* be freed via
/// either `ugroups_legacy_group_free()` or `user_groups_set_free_legacy_group()` when finished with
/// it.
typedef struct ugroups_legacy_group_info {
char session_id[67]; // in hex; 66 hex chars + null terminator.
char name[101]; // Null-terminated C string (human-readable). Max length is 100 (plus 1 for
// null). Will always be set (even if an empty string).
bool have_enc_keys; // Will be true if we have an encryption keypair, false if not.
unsigned char enc_pubkey[32]; // If `have_enc_keys`, this is the 32-byte pubkey (no NULL
// terminator).
unsigned char enc_seckey[32]; // If `have_enc_keys`, this is the 32-byte secret key (no NULL
// terminator).
int64_t disappearing_timer; // Minutes. 0 == disabled.
bool hidden; // true if hidden from the convo list
int priority; // pinned message priority; 0 = unpinned, larger means pinned higher (i.e. higher
// priority conversations come first).
// For members use the ugroups_legacy_group_members and associated calls.
void* _internal; // Internal storage, do not touch.
} ugroups_legacy_group_info;
typedef struct ugroups_community_info {
char base_url[268]; // null-terminated (max length 267), normalized (i.e. always lower-case,
// only has port if non-default, has trailing / removed)
char room[65]; // null-terminated (max length 64); this is case-preserving (i.e. can be
// "SomeRoom" instead of "someroom". Note this is different from volatile
// info (that one is always forced lower-cased).
unsigned char pubkey[32]; // 32 bytes (not terminated, can contain nulls)
int priority; // pinned message priority; 0 = unpinned, larger means pinned higher (i.e. higher
// priority conversations come first).
} ugroups_community_info;
int user_groups_init(
config_object** conf,
const unsigned char* ed25519_secretkey,
const unsigned char* dump,
size_t dumplen,
char* error) __attribute__((warn_unused_result));
/// Gets community conversation info into `comm`, if the community info was found. `base_url` and
/// `room` are null-terminated c strings; pubkey is 32 bytes. base_url will be
/// normalized/lower-cased; room is case-insensitive for the lookup: note that this may well return
/// a community info with a different room capitalization than the one provided to the call.
///
/// Returns true if the community was found and `comm` populated; false otherwise.
bool user_groups_get_community(
const config_object* conf,
ugroups_community_info* comm,
const char* base_url,
const char* room) __attribute__((warn_unused_result));
/// Like the above, but if the community was not found, this constructs one that can be inserted.
/// `base_url` will be normalized in the returned object. `room` is a case-insensitive lookup key
/// for the room token. Note that it has subtle handling w.r.t its case: if an existing room is
/// found, you get back a record with the found case (which could differ in case from what you
/// provided). If you want to override to what you provided regardless of what is there you should
/// immediately set the name of the returned object to the case you prefer. If a *new* record is
/// constructed, however, it will match the room token case as given here.
///
/// Note that this is all different from convo_info_volatile, which always forces the room token to
/// lower-case (because it does not preserve the case).
bool user_groups_get_or_construct_community(
const config_object* conf,
ugroups_community_info* comm,
const char* base_url,
const char* room,
unsigned const char* pubkey) __attribute__((warn_unused_result));
/// Returns a ugroups_legacy_group_info pointer containing the conversation info for a given legacy
/// group ID (specified as a null-terminated hex string), if the conversation exists. If the
/// conversation does not exist, returns NULL.
///
/// The returned pointer *must* be freed either by calling `ugroups_legacy_group_free()` when done
/// with it, or by passing it to `user_groups_set_free_legacy_group()`.
ugroups_legacy_group_info* user_groups_get_legacy_group(const config_object* conf, const char* id)
__attribute__((warn_unused_result));
/// Same as the above except that when the conversation does not exist, this sets all the group
/// fields to defaults and loads it with the given id.
///
/// Returns a ugroups_legacy_group_info as long as it is given a valid legacy group id (i.e. same
/// format as a session id); it will return NULL only if the given id is invalid (and so the caller
/// needs to either pre-validate the id, or post-validate the return value).
///
/// The returned pointer *must* be freed either by calling `ugroups_legacy_group_free()` when done
/// with it, or by passing it to `user_groups_set_free_legacy_group()`.
///
/// This is the method that should usually be used to create or update a conversation, followed by
/// setting fields in the group, and then giving it to user_groups_set().
ugroups_legacy_group_info* user_groups_get_or_construct_legacy_group(
const config_object* conf, const char* id) __attribute__((warn_unused_result));
/// Properly frees memory associated with a ugroups_legacy_group_info pointer (as returned by
/// get_legacy_group/get_or_construct_legacy_group).
void ugroups_legacy_group_free(ugroups_legacy_group_info* group);
/// Adds or updates a community conversation from the given group info
void user_groups_set_community(config_object* conf, const ugroups_community_info* group);
/// Adds or updates a legacy group conversation from the into. This version of the method should
/// only be used when you explicitly want the `group` to remain valid; if the set is the last thing
/// you need to do with it (which is common) it is more efficient to call the freeing version,
/// below.
void user_groups_set_legacy_group(config_object* conf, const ugroups_legacy_group_info* group);
/// Same as above, except that this also frees the pointer for you, which is commonly what is wanted
/// when updating fields. This is equivalent to, but more efficient than, setting and then freeing.
void user_groups_set_free_legacy_group(config_object* conf, ugroups_legacy_group_info* group);
/// Erases a conversation from the conversation list. Returns true if the conversation was found
/// and removed, false if the conversation was not present. You must not call this during
/// iteration; see details below.
bool user_groups_erase_community(config_object* conf, const char* base_url, const char* room);
bool user_groups_erase_legacy_group(config_object* conf, const char* group_id);
typedef struct ugroups_legacy_members_iterator ugroups_legacy_members_iterator;
/// Group member iteration; this lets you walk through the full group member list. Example usage:
///
/// const char* session_id;
/// bool admin;
/// ugroups_legacy_members_iterator* it = ugroups_legacy_members_begin(legacy_info);
/// while (ugroups_legacy_members_next(it, &session_id, &admin)) {
/// if (admin)
/// printf("ADMIN: %s", session_id);
/// }
/// ugroups_legacy_members_free(it);
///
ugroups_legacy_members_iterator* ugroups_legacy_members_begin(ugroups_legacy_group_info* group);
bool ugroups_legacy_members_next(
ugroups_legacy_members_iterator* it, const char** session_id, bool* admin);
void ugroups_legacy_members_free(ugroups_legacy_members_iterator* it);
/// This erases the group member at the current iteration location during a member iteration,
/// allowing iteration to continue.
///
/// Example:
///
/// while (ugroups_legacy_members_next(it, &sid, &admin)) {
/// if (should_remove(sid))
/// ugroups_legacy_members_erase(it);
/// }
void ugroups_legacy_members_erase(ugroups_legacy_members_iterator* it);
/// Adds a member (by session id and admin status) to this group. Returns true if the member was
/// inserted or had the admin status changed, false if the member already existed with the given
/// status, or if the session_id is not valid.
bool ugroups_legacy_member_add(
ugroups_legacy_group_info* group, const char* session_id, bool admin);
/// Removes a member (including admins) from the group given the member's session id. This is not
/// safe to use on the current member during member iteration; for that see the above method
/// instead. Returns true if the session id was found and removed, false if not found.
bool ugroups_legacy_member_remove(ugroups_legacy_group_info* group, const char* session_id);
/// Accesses the number of members in the group. The overall number is returned (both admins and
/// non-admins); if the given variables are not NULL, they will be populated with the individual
/// counts of members/admins.
size_t ugroups_legacy_members_count(
const ugroups_legacy_group_info* group, size_t* members, size_t* admins);
/// Returns the number of conversations.
size_t user_groups_size(const config_object* conf);
/// Returns the number of conversations of the specific type.
size_t user_groups_size_communities(const config_object* conf);
size_t user_groups_size_legacy_groups(const config_object* conf);
/// Functions for iterating through the entire conversation list. Intended use is:
///
/// ugroups_community_info c2;
/// ugroups_legacy_group_info c3;
/// user_groups_iterator *it = user_groups_iterator_new(my_groups);
/// for (; !user_groups_iterator_done(it); user_groups_iterator_advance(it)) {
/// if (user_groups_it_is_community(it, &c2)) {
/// // use c2.whatever
/// } else if (user_groups_it_is_legacy_group(it, &c3)) {
/// // use c3.whatever
/// }
/// }
/// user_groups_iterator_free(it);
///
/// It is permitted to modify records (e.g. with a call to one of the `user_groups_set_*`
/// functions) and add records while iterating.
///
/// If you need to remove while iterating then usage is slightly different: you must advance the
/// iteration by calling either user_groups_iterator_advance if not deleting, or
/// user_groups_iterator_erase to erase and advance. Usage looks like this:
///
/// ugroups_community_info comm;
/// ugroups_iterator *it = ugroups_iterator_new(my_groups);
/// while (!user_groups_iterator_done(it)) {
/// if (user_groups_it_is_community(it, &comm)) {
/// bool should_delete = /* ... */;
/// if (should_delete)
/// user_groups_iterator_erase(it);
/// else
/// user_groups_iterator_advance(it);
/// } else {
/// user_groups_iterator_advance(it);
/// }
/// }
/// user_groups_iterator_free(it);
///
typedef struct user_groups_iterator user_groups_iterator;
// Starts a new iterator that iterates over all conversations.
user_groups_iterator* user_groups_iterator_new(const config_object* conf);
// The same as `user_groups_iterator_new` except that this iterates *only* over one type of
// conversation. You still need to use `user_groups_it_is_community` (or the alternatives)
// to load the data in each pass of the loop. (You can, however, safely ignore the bool return
// value of the `it_is_whatever` function: it will always be true for the particular type being
// iterated over).
user_groups_iterator* user_groups_iterator_new_communities(const config_object* conf);
user_groups_iterator* user_groups_iterator_new_legacy_groups(const config_object* conf);
// Frees an iterator once no longer needed.
void user_groups_iterator_free(user_groups_iterator* it);
// Returns true if iteration has reached the end.
bool user_groups_iterator_done(user_groups_iterator* it);
// Advances the iterator.
void user_groups_iterator_advance(user_groups_iterator* it);
// If the current iterator record is a community conversation this sets the details into `c` and
// returns true. Otherwise it returns false.
bool user_groups_it_is_community(user_groups_iterator* it, ugroups_community_info* c);
// If the current iterator record is a legacy group conversation this sets the details into
// `c` and returns true. Otherwise it returns false.
bool user_groups_it_is_legacy_group(user_groups_iterator* it, ugroups_legacy_group_info* c);
// Erases the current group while advancing the iterator to the next group in the iteration.
void user_groups_iterator_erase(config_object* conf, user_groups_iterator* it);
#ifdef __cplusplus
} // extern "C"
#endif