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session-ios/Session/Calls/Call Management
Morgan Pretty c6c2881338 Reworked the libSession network to be instance based
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
1 year ago
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SessionCall.swift Merge branch 'dev' into message-detail-screen 1 year ago
SessionCallManager+Action.swift Refactored AppContext and AppRediness to Swift 1 year ago
SessionCallManager+CXCallController.swift Fixed all of the build errors from merge, migrated Call logic, started idBlinding migration and bug fixes 3 years ago
SessionCallManager+CXProvider.swift Merge remote-tracking branch 'upstream/dev' into disappearing-message-redesign 1 year ago
SessionCallManager.swift Reworked the libSession network to be instance based 1 year ago