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session-ios/SessionUtilitiesKit
Morgan Pretty c6c2881338 Reworked the libSession network to be instance based
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
1 year ago
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Combine [WIP] Cleaned up interface, error handling and redundant code 1 year ago
Crypto Fixed a couple of onboarding bugs and tweaks some logs 2 years ago
Database Reworked the libSession network to be instance based 1 year ago
General Cleaned up a bunch of warnings, renamed a couple of folders 1 year ago
JobRunner Reworked the libSession network to be instance based 1 year ago
LibSession Moving libSession into SessionUtilitiesKit to expose it to other targets 1 year ago
Media Refactored the LintLocalizableStrings 2 years ago
Meta Refactored AppContext and AppRediness to Swift 1 year ago
Networking [WIP] Cleaned up interface, error handling and redundant code 1 year ago
Utilities Reworked the libSession network to be instance based 1 year ago
Configuration.swift Reworked the libSession network to be instance based 1 year ago