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session-ios/SessionMessagingKit/Sending & Receiving/Pollers/CurrentUserPoller.swift

71 lines
2.8 KiB
Swift

// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
import Foundation
import Combine
import GRDB
import SessionSnodeKit
import SessionUtilitiesKit
// MARK: - Singleton
public extension Singleton {
static let currentUserPoller: SingletonConfig<any PollerType> = Dependencies.create(
identifier: "currentUserPoller",
createInstance: { dependencies in
/// After polling a given snode 6 times we always switch to a new one.
///
/// The reason for doing this is that sometimes a snode will be giving us successful responses while
/// it isn't actually getting messages from other snodes.
return CurrentUserPoller(
pollerName: "Main Poller", // stringlint:ignore
pollerQueue: Threading.pollerQueue,
pollerDestination: .swarm(dependencies[cache: .general].sessionId.hexString),
pollerDrainBehaviour: .limitedReuse(count: 6),
namespaces: CurrentUserPoller.namespaces,
shouldStoreMessages: true,
logStartAndStopCalls: true,
using: dependencies
)
}
)
}
// MARK: - CurrentUserPoller
public final class CurrentUserPoller: SwarmPoller {
public static let namespaces: [SnodeAPI.Namespace] = [
.default, .configUserProfile, .configContacts, .configConvoInfoVolatile, .configUserGroups
]
private let pollInterval: TimeInterval = 1.5
private let retryInterval: TimeInterval = 0.25
private let maxRetryInterval: TimeInterval = 15
// MARK: - Abstract Methods
override public func nextPollDelay() -> TimeInterval {
// If there have been no failures then just use the 'minPollInterval'
guard failureCount > 0 else { return pollInterval }
// Otherwise use a simple back-off with the 'retryInterval'
let nextDelay: TimeInterval = TimeInterval(retryInterval * (Double(failureCount) * 1.2))
return min(maxRetryInterval, nextDelay)
}
// stringlint:ignore_contents
override public func handlePollError(_ error: Error, _ lastError: Error?) -> PollerErrorResponse {
if !dependencies[defaults: .appGroup, key: .isMainAppActive] {
// Do nothing when an error gets throws right after returning from the background (happens frequently)
}
else if case .limitedReuse(_, .some(let targetSnode), _, _, _) = pollerDrainBehaviour.wrappedValue {
pollerDrainBehaviour.mutate { $0 = $0.clearTargetSnode() }
return .continuePollingInfo("Switching from \(targetSnode) to next snode.")
}
else {
return .continuePollingInfo("Had no target snode.")
}
return .continuePolling
}
}