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			99 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Swift
		
	
			
		
		
	
	
			99 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Swift
		
	
import UIKit
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public protocol ConstraintUtilitiesEdge { }
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public extension UIView {
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    enum HorizontalEdge : ConstraintUtilitiesEdge { case left, leading, right, trailing }
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    enum VerticalEdge : ConstraintUtilitiesEdge { case top, bottom }
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    enum Direction { case horizontal, vertical }
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    enum Dimension { case width, height }
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    private func anchor(from edge: HorizontalEdge) -> NSLayoutXAxisAnchor {
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        switch edge {
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        case .left: return leftAnchor
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        case .leading: return leadingAnchor
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        case .right: return rightAnchor
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        case .trailing: return trailingAnchor
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        }
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    }
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    private func anchor(from edge: VerticalEdge) -> NSLayoutYAxisAnchor {
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        switch edge {
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        case .top: return topAnchor
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        case .bottom: return bottomAnchor
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        }
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    }
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    @discardableResult
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    func pin(_ constraineeEdge: HorizontalEdge, to constrainerEdge: HorizontalEdge, of view: UIView, withInset inset: CGFloat = 0) -> NSLayoutConstraint {
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        translatesAutoresizingMaskIntoConstraints = false
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        let constraint = anchor(from: constraineeEdge).constraint(equalTo: view.anchor(from: constrainerEdge), constant: inset)
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        constraint.isActive = true
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        return constraint
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    }
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    @discardableResult
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    func pin(_ constraineeEdge: VerticalEdge, to constrainerEdge: VerticalEdge, of view: UIView, withInset inset: CGFloat = 0) -> NSLayoutConstraint {
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        translatesAutoresizingMaskIntoConstraints = false
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        let constraint = anchor(from: constraineeEdge).constraint(equalTo: view.anchor(from: constrainerEdge), constant: inset)
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        constraint.isActive = true
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        return constraint
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    }
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    func pin(_ edges: [ConstraintUtilitiesEdge], to view: UIView) {
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        edges.forEach {
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            if let horizontalEdge = $0 as? HorizontalEdge {
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                pin(horizontalEdge, to: horizontalEdge, of: view)
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            } else if let verticalEdge = $0 as? VerticalEdge {
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                pin(verticalEdge, to: verticalEdge, of: view)
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            } else {
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                preconditionFailure() // Should never occur
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            }
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        }
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    }
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    func pin(to view: UIView) {
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        [ HorizontalEdge.leading, HorizontalEdge.trailing ].forEach { pin($0, to: $0, of: view) }
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        [ VerticalEdge.top, VerticalEdge.bottom ].forEach { pin($0, to: $0, of: view) }
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    }
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    func pin(to view: UIView, withInset inset: CGFloat) {
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        pin(.leading, to: .leading, of: view, withInset: inset)
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        pin(.top, to: .top, of: view, withInset: inset)
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        view.pin(.trailing, to: .trailing, of: self, withInset: inset)
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        view.pin(.bottom, to: .bottom, of: self, withInset: inset)
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    }
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    @discardableResult
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    func center(_ direction: Direction, in view: UIView) -> NSLayoutConstraint {
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        translatesAutoresizingMaskIntoConstraints = false
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        let constraint: NSLayoutConstraint = {
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            switch direction {
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            case .horizontal: return centerXAnchor.constraint(equalTo: view.centerXAnchor)
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            case .vertical: return centerYAnchor.constraint(equalTo: view.centerYAnchor)
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            }
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        }()
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        constraint.isActive = true
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        return constraint
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    }
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    func center(in view: UIView) {
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        center(.horizontal, in: view)
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        center(.vertical, in: view)
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    }
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    @discardableResult
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    func set(_ dimension: Dimension, to size: CGFloat) -> NSLayoutConstraint {
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        translatesAutoresizingMaskIntoConstraints = false
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        let constraint: NSLayoutConstraint = {
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            switch dimension {
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            case .width: return widthAnchor.constraint(equalToConstant: size)
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            case .height: return heightAnchor.constraint(equalToConstant: size)
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            }
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        }()
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        constraint.isActive = true
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        return constraint
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    }
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}
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